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PRECISION RIFLE
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One of two scoped weapons in Red Faction, the MK/SG-1 Defender Precision Rifle was brought to Mars by Colonel Masako's mercenary force. It fires explosive-tipped 5.56mm rounds to extreme ranges with utter accuracy. The Precision Rifle carries a magazine capacity of 20 rounds and is as equally effective at closer ranges as it is at a distance. Its secondary zoom scope slightly brightens the environment and is an excellent addition to an already superb weapon. So whether you're sniping someone from a far or busting through a door preparing to clear a room, this is probably going to be the choice for you; a jack of all trades kind of weapon. Mercenaries are readily equipped with the Precision Rifle, but it's a far less threatening weapon than the Rail Driver or Heavy Machine Gun. You should have little to no problem lifting this badboy off fallen mercs. |
- Primary Fire: Accurate semi-automatic fire.
- Alternate Fire: Engages/disengages zoom scope. Hold for maximum zoom.
- Pros: An excellent weapon that's both fun to use as well as incredibly useful. It fires as fast as you can pull the trigger, is very accurate, powerful, has a zoom scope, and auto-aim in the PS2 version. It doesn't get much better than this.
- Cons: Not a whole lot.
- Recommendation: Once you get this weapon you'll find yourself making short work of all comers in a most enjoyable fashion. This is where the fun really starts.

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Red Faction Watch is copyrighted 2000 of Volition Watch Network except where Volition, THQ, or respective authors may apply. Design work done by Chris Haskett and coding by Ben Dekarske.
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