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PISTOL
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The USP-16 pistol is a semi-automatic weapon, and probably the first most Ultor miners will ever see. It's a standard issued sidearm for Ultor's guards and officers. The USP-16 fires 16 massive 12mm (.48 caliber) bullets making for a significant anti-personnel impact with its rate of fire only being limited by how fast you can pull the trigger. Against armor it's much less effective, yet still an excellent and accurate fallback weapon. It's also the only projectile weapon that can be fired underwater, which makes it an essential component of any rebel's arsenal. During the game you'll find guards in the earlier levels wielding these exclusively, while in the later to mid levels you'll find baddies whom were equipped with rocket launchers and such falling back on these as you get all up in their face. |
- Primary Fire: Semi-automatice shot, firing rate is only limited by how fast you can pull the trigger.
- Alternate Fire: Equips/unequips the silencer add-on which is cool to look at, but pretty much useless.
- Pros: An excellent fallback weapon that can be absolutely devastating in multiplayer, can be fired underwater, and supports auto-aim in the PS2 version.
- Cons: Silencer is practically useless, weapon is less effective against armored opponents and generally weak when compared to other weapons.
- Recommendation: Stick with more powerful weapons throughout the course of the game, but if you ever find yourself in some water or just wanting to conserve some ammo while retaining an accurate shot, fallback on the Pistol. Don't even bother using the silencer as it's an absolute joke.

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Red Faction Watch is copyrighted 2000 of Volition Watch Network except where Volition, THQ, or respective authors may apply. Design work done by Chris Haskett and coding by Ben Dekarske.
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